![]() ![]() ![]() (Because 32" 5k res means ~267 ppi and simply you can't read a damn thing under the display's physical resolution, so it's useless for desktop productivity purposes,unless of course you are willing to dish out 5k dlrs to have the best res wallpapers with HDR lol). The only thing that really stands out from their new products, is their new masterpiece monitor which again is only meant to be used by visual/video/graphic artists/pros. ![]() Apple is now trying to get there with their newely announced mac pro but as i said in another thread their cpu/chipset choice makes the -unreleased yet- new mac pro (up to 18 core Xeon/1.5 tb ram) old news really. Just for comparison, WinServer 2019 standard supports up to 24tb ram, which is more volatile storage than most users have as permanent storage on their hdds/ssds. I personally have tried the latest Windows Server 2019 and music soft & audio drivers all worked properly. Also for extreme users, Windows open ended architecture gives 'em the ability to build beastly server/workstation machines with a ton of horsepower costing tens or even hundreds of thousands. And again, whatever the Windows limitations may be, smart system builders will simply overcome it by building better,faster than retail Mac pcs. This though, is something that few users will notice, as very few push their computer systems to their actual limits. In other words, macOS for audio is slightly superior to Windows simply by its internal system architecture. In words that everybody can understand, comparing the two OS's on an identical machine you will find that when both OS's use all their resources under extreme system stress and playing video and audio at the same time, macOS will struggle to produce sound correctly whereas Windows will struggle to play the video correctly. When it comes to music production from a pure professional standpoint, macOS is leading the race with its CoreAudio engine. On the other hand, macOS is a carefully designed ecosystem with much less peripherals/components to choose from, which means less compatibility but also less conflicting components, hence a more stable system overall. Windows, even with the resource hog that is Win10, is more open ended allowing for a multitude of tweaks and hardware builds. There are a few fundamendal values to think about, in the ever so old macos vs win.
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